![]() ![]() Prefetching should never make the gameplay worse, especially not with DDS textures as I have, as long as it can successfully load all of the textures (and keep in mind, the size of the folders is not exactly indicative of the size of memory they will take up when loaded. It's named "common" for a reason, and has textures that are used in at least two of the three games. I have 32GB of RAM and I still have to limit the textures to the one game I'm currently playing, because Dolphin frequently craps out trying to load all of them. Also, make sure you're using the latest dev version of Dolphin. If you right click on the game in your Games list, click Properties, go to the Verify tab, and click Verify Integrity at the bottom, could you copy the three hash values and paste them here? If both of you could do that, I'd appreciate it. ![]() It could be that your copies of MPT are corrupted. ![]()
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